Brian Condrey's Academic Weblog
Wednesday, January 18, 2006
  Persuasive Games
Thought this was interesting...


"We design, build, and distribute electronic games for persuasion, instruction, and activism.

Our games influence players to take action through gameplay. Games communicate differently than other media; they not only deliver messages, but also simulate experiences. While often thought to be just a leisure activity, games can also become rhetorical tools."

Persuasive Games - We design, build, and distribute electronic games for persuasion, instruction, and activism.
 
Comments: Post a Comment

Subscribe to Post Comments [Atom]





<< Home

Archives
February 2005 / March 2005 / April 2005 / May 2005 / June 2005 / July 2005 / August 2005 / September 2005 / November 2005 / January 2006 / September 2006 / November 2009 /


Powered by Blogger

Subscribe to
Posts [Atom]